๐ŸŽฏ Major Performance & Optimization Update


๐ŸŽฏ Major Performance & Optimization Update

Just pushed a significant optimization update that addresses the core performance issues players were experiencing. Here's what's been fixed:

๐Ÿš€ Performance Optimizations:

  • Fixed Update() Overhead: Eliminated multiple instances of Update functions causing CPU overhead
  • FPS Capping: Set frame rate to 60 FPS for consistent, smooth gameplay
  • Occlusion Culling: Implemented proper culling to reduce rendering load
  • Memory Management: Optimized script execution and garbage collection

๐Ÿ› Code & Gameplay Fixes:

  • Fixed various in-code bugs affecting game stability
  • Optimized script execution patterns
  • Improved overall game responsiveness
  • Eliminated micro-stutters and frame pacing issues

๐Ÿ“ˆ Results:

The game now runs significantly smoother with consistent frame times, reduced CPU/GPU usage, and much better overall performance. No more lag spikes or stuttering!

Thanks to everyone who reported performance issues - your feedback was crucial in identifying these optimization opportunities!

Best,
- Dev

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